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Djmax portable 2 cover
Djmax portable 2 cover











djmax portable 2 cover

The first for each is unlocked by simply completing the song on any button mode once, the second for each is unlocked by either a random level-up reward, or a Mission/DJ Challenge reward). There are a total of 80 images, two for each song. Lounge Mode is also where players can view Play Data (records of the songs and patterns that have been cleared for each button mode), Videos (where one can see unlocked song M/Vs and miscellaneous videos), Internet Ranking (containing passwords for use with the online rankings), and Image Gallery (unlocked images that can be saved on the memory stick to be used as the PSP's wallpaper. The first bar shows the percentage of missions cleared (100 in total, both Missions and DJ Challenges) and the second shows the percentage of song patterns cleared. The first screen contains the players DJ name, DJ Icon (which can be changed by pressing Triangle, but the player's options are limited to what characters they unlocked), total song count, DJ Rank (which is increased by completing missions, DJ Challenges, and song patterns), and two percentage bars. This is essentially Collection mode from the previous games, merged with MV Edition mode from Portable 2. The player then goes to the DJ Challenges list and confirms a challenge is completed and obtains the prize on its icon (which has an exclamation point on it, marking the challenge as complete). The game notifies the player when they have completed a DJ Challenge. They can usually be completed regardless of skill (ex: Challenge #28 is completed by failing a song 5 times).

DJMAX PORTABLE 2 COVER PS3

The second group of missions are known as DJ Challenges, and they resemble Achievements or Trophies from the PS3 and Xbox 360 systems respectively. Completion gives out the reward displayed on the mission's icon. The player must fulfill the requirements of the mission during the songs to complete the mission. The first one is normal missions, where the player is presented with up to three songs (depending on the mission, some missions only play one or two songs), and the button mode for each song, similar to the mission modes of other games in the series. When the player reaches level 99, all the prizes they did not pick are automatically unlocked. For example, all the hidden songs become level up box prizes once the player reaches a certain level. As the player levels up, the amount of potential prizes increase.

djmax portable 2 cover

When the player picks one, all three boxes reveal what prizes they had, and the player obtains the prize that was in the box they selected. Each one contains a prize such as wallpaper, a song M/V, a character, a note, or a gear. Every time the player levels up, they get a choice of 3 boxes. Sampler Set adds Sampler Notes with Turntable Notes, while the Workstation Set has parts with sampler notes without turntable notes. Instead of Normal, Hard, and Maximum like in classic modes, the remixing modes use Turntable Set (TS), Sampler Set (SS) and Workstation Set (WS).

  • A new difficulty system for the new remixing modes.
  • Along with a preview sound clip of the song on the song select screen, part of the song's MV will play in the background as well.
  • 5 button modes - 4T, 6T (both referred to as classic modes), 3.2T, 4.2T, 6.2T.
  • Two notes introduced along with the REMIX SYSTEM: Turntable Notes are purple long notes that are played by moving the analog stick, and are based on DJ scratch and cross-fading Sampler Notes resemble synthesizer notes or sound effects, and are played using the Square, Triangle and Circle keys when the analog stick is shifted to the left or right.
  • Network, Link Disc, Album (OST only, not MV edition), 5B, 8B, 4BFX, 6BFX have been removed.
  • This new modes comes in the name of X.2T, where X is the button mode.
  • A new game mode, known as "REMIX SYSTEM", which involves using the analog stick and pressing the square, triangle and circle buttons.
  • The button modes have been renamed to XT where X refers to the number of buttons (ex: 4B is now 4T).
  • djmax portable 2 cover

  • Removal of autocorrect (where a single button can be bashed to complete a song) and removal of the green specialist note (which, if missed, muted the song until another specialist note was hit).












  • Djmax portable 2 cover